Mike Dano

Biography for Mike Dano

Mike Dano is the executive editor for the Telecom Group for FierceMarkets, which includes FierceWireless, FierceTelecom, FierceCable, FierceWirelessTech and other publications. In his role, Mike oversees all editorial content for the publications, and acts as a point of contact for such content. Mike has covered the wireless industry as a journalist for the better part of a decade, and remembers writing a story about the transition from black and white to color screens on cell phones. Mike is based in Denver and can be reached at mdano@fiercemarkets.com. Follow @FierceWireless or @mikeddano on Twitter and find him on LinkedIn.

Articles by Mike Dano

Apple to release CoreMotion API with iPhone 5S' M7 motion sensor

Apple announced its new iPhone 5S will include a motion sensor that will allow the phone to track users' movements. The company's M7 motion coprocessor will continuously measure motion data using the phone's accelerometer, gyroscope and compass, the company said, and information from the sensor will be available to third-party application developers via the new CoreMotion API (application programming interface).

Apple to release iOS 7 on Sept. 18

Apple said it will release its new iOS 7 operating system to users on Sept. 18. The company said the platform will be free to download for users with the iPhone 4 and later, iPad 2 and later, iPad mini, and iPod touch 5th generation.

55% of U.S. iOS users with Google Maps use it weekly

According to new findings from Mobidia, around 55 percent of those iOS users in the United States who have Google Maps installed on their device are using it regularly. The news is notable considering Apple last year booted Google Maps as the default mapping service on its iOS platform in favor of its own Apple Maps.

Android 'App Ops' to give users controls over app permissions

According to a post from Android Police, Google appears to be preparing a new function in Android 4.3 dubbed "App Ops" that will give users more control over what functions and information their Android apps can access.

U.S. smartphone users spend around 300 MB per month on Facebook, report shows

According to new data from Mobidia, U.S. smartphone users chew through around 300 MB per month accessing Facebook's mobile offerings. And that figure is split relatively evenly between cellular and Wi-Fi access to the social networking service.

Mobile app code of conduct released, but industry remains largely silent

After more than a year of negotiations, a coalition of mobile app developers and consumer advocacy groups, working under the auspices of the National Telecommunications and Information Administration, released guidelines on what app developers should disclose about the data they collect on mobile users. The effort is the latest in a long series of attempts to explain to mobile users exactly what information smartphone applications are collecting about them.

Zynga quits real-money gaming in U.S., reports dismal Q2

Social gaming company Zynga said it won't pursue a license for real-money gaming in the United States, and will instead refocus on its existing free-to-play social gaming business. The action appears to be one of the first strategic decisions by Don Mattrick, who took over Zynga's CEO position from longtime chief Mark Pincus earlier this month.

Visa: 253 merchants, 90 financial institutions now support V.me digital wallet

Visa announced that 90 U.S. banks, including Bank of America, PNC Bank, BBVA Compass and others, now support its V.me digital wallet service. That number is almost double the 50 that supported the offering in November. Further, Visa said that fully 253 merchants have agreed to support the company's V.me service, a number that includes 72 merchants signed on during the second quarter.

Gameloft reports 125M mobile users thanks to free-to-play trend

Paris-based mobile gaming powerhouse Gameloft reported notable increases in sales in its second-quarter earnings report, and predicted continued successes throughout the rest of this year. Specifically, the company said sales in the second quarter grew 10 percent year-over-year to $73 million, and that 125 million people across the world played one of the company's games during the past month.

Digital Advertising Alliance, Network Advertising Initiative each release guidelines for mobile ad data usage

Two major advertising trade groups recently released guidelines on how their respective members should handle the collection of mobile user data. The Digital Advertising Alliance, which leads the advertising industry's targeted ad privacy program, and the Network Advertising Initiative, which covers third party ad networks and exchanges, published guidelines on the collection and retention of information on mobile users.