OnLive founder Perlman exits, investor Lauder named chairman

Tools

OnLive founder and CEO Steve Perlman is exiting his post just days after the beleaguered cloud gaming firm announced he would remain at its helm. Former OnLive operations chief Charlie Jablonski is now COO and acting CEO, with Lauder Partners Managing Director Gary Lauder named chairman. OnLive said it will continue building out its management team in the weeks ahead.

Steve Perlman

Steve Perlman

OnLive sold its cloud gaming platform and assets earlier this month to a new, unnamed company backed by venture capital firm Lauder Partners. Financial terms were not disclosed. At the time of the sale, OnLive owed between $30 million and $40 million to various creditors, and was forced to lay off more than half of its staff. Joystiq reports that Perlman blamed himself for the company's struggles, telling employees "I'm the one that brought you here. I'm the one that ultimately made decisions. And I'm the one that ultimately takes responsibility. So I am sorry, and it didn't end up exactly as we'd hoped."

A message posted late last week to the OnLive Fans community website stated Perlman would remain as CEO, adding he was "concentrating on the [company's] transition; once this is complete, he'll be very focused on our next product releases and the vision." In an announcement Monday, OnLive abruptly reversed course, and said Perlman will depart to "work on his myriad of other projects." Perlman's technology incubator Rearden Companies includes motion capture software developer Mova.

OnLive serves more than 2.5 million subscribers worldwide. Its free Android streaming app, available for download from the Google (NASDAQ:GOOG) Play storefront, includes hits like L.A. Noire, Batman: Arkham City, Defense Grid Gold, Dirt 3, Split Second and Darksiders. All titles are optimized for touch-enabled gaming and available for instant play via both Wi-Fi and mobile networks in the United States and the United Kingdom, leveraging 4G LTE technologies to deliver low-latency gaming experiences. The OnLive revenue model is based on sales of its OnLive Wireless Controller unit, which connects to tablets, smartphones, PCs, Macs and TVs; the controller retails for $49.99.

For more:
- read this Joystiq article

Special Report: The hidden costs of developing mobile apps in the cloud

Related articles:
Report: OnLive owed $30M-$40M, had 'days to live' prior to sale
HTC invests $35.4 million in Magnet Systems, loses $40 million in OnLive deal
OnLive streaming app vows console-quality gaming on mobile devices

Comments