Smartphone shipments grew 30 percent year-over-year in the first quarter of 2013, reaching almost 200 million units, according to the latest stats from Juniper Research.
Consumers are on pace to download 64.1 billion mobile games to their smartphones and tablets by 2017, more than tripling from 21 billion in 2012, Juniper Research forecasts.
Mobile devices are forecasted to generate data traffic exceeding 90,000 petabytes by 2017, with a majority of that traffic occurring over Wi-Fi networks, according to the latest report from Juniper Research.
Consolidation within the commercial fleet telematics market will accelerate, with the eventual emergence of global fleet telematics players from current leaders, according to a report by Juniper Research.
Those operating within the mobile games space, or indeed wider apps space, will be well aware of the elusive "in-app purchase." Used by developers, publishers and app stores as a means of monetizing users, purchasing virtual currencies and in-game items has become commonplace and the practice features in many of the top grossing games.
One in four tablet users is predicted to pay bills via the device by 2017, according to a report by Juniper Research.
Operator storefronts and portals now yield just 6 percent of mobile content downloads worldwide, far behind Apple's App Store and Google Play at a combined 70 percent, Juniper Research reports.
Tablet gamers are on pace to spend $3.03 billion on in-app goods like power-ups and virtual currency in 2016, exploding from $301 million in 2012, according to a new Juniper Research forecast.
Over the past 12 months, enterprises have been driving the increase in 4G LTE service revenues, which are expected to reach $75 million this year, according to the latest stats from Juniper Research.
Modules used for wireless machine-to-machine communications could be vulnerable to security threats, warned Anthony Cox, an analyst with Juniper Research.