Mobile Content

Latest Headlines

Latest Headlines

News Scan: Apple to sell 39M iPhones in Q2; NFL Sunday Ticket to AT&T mobile customers?; more

Check out the hottest mobile IT news for June 10, including the projected sales of the iPhone in the second quarter, how AT&T wants to leverage NFL Sunday Ticket in its bundle deals, why clouds are rising in Europe, the content increase for Chinese smartphone makers and the expected greenhouse emissions for mobile devices.

3 ways the Z-axis gives mobile content more than just depth

With such a wide variety of screen sizes on the mobile market, developers have been honing flexible mobile content strategies that adapt to an array of devices. There are plenty of best practices to ensure mobile content has the X- and Y-axis covered. But what about Z?

News Scan: NFL Now to offer mobile content; BYOD ups data recovery requests; more

Quick takes on the latest mobile IT news for Friday, 1/31 including: what NFL Now is doing to create a more personalized fan experience for football junkies on mobile devices, the question of data recovery now that more personal devices are used in the workplace, an Android app coming out of Rutgers that lets mobile users know when an app is tracking their location, mobile firm Inq shuts down the business and the launch of Facebook's Paper app which provides easily accessed news to consumers.

Responsive design a mobile format solution, not content solution

As enterprises look to expand their web presence to mobile apps, the question quickly arises: Should we build a native app or a responsively-designed website that translates well to mobile devices? Responsive design often wins out, but many IT and marketing folks are fooled into thinking responsive design is a mobile content strategy, writes Karen McGrane in a post on  A List Apart.

eMarketer: U.S. adults spend 2.5 hours a day on non-voice mobile activities

The average U.S. adult will spend 2 hours and 21 minutes per day on non-voice mobile activities in 2013, up close to an hour compared to one year ago and outstripping time spent online on desktop and laptop computers, according to a new report from eMarketer.

Verizon Cloud content storage app expands from Android to iOS

Verizon Wireless is extending its Verizon Cloud secure storage application from Google's Android to Apple's iOS, concurrently announcing support for additional Android devices including the Samsung Galaxy S4 and HTC Droid DNA.

Forecast: Mobile content revenues to reach $65B in 2016, driven by games, video

Annual revenues generated from content delivered to mobile phones and tablets are on pace to surge roughly $25 billion over the next three years, reaching $65 billion worldwide by 2016, Juniper Research forecasts.

Sprint, Time Inc. team for mobile content, advertising alliance

Sprint Nextel will preload branded content from Time Inc. on select devices, offering subscribers access to entertainment, lifestyle, sports and business news.

Motricity reorganizes under Voltari mobile advertising brand

Motricity will now operate under the Voltari mobile advertising brand after stockholders approved a reorganization plan during a special meeting Tuesday.

Juniper: Operator storefronts, portals drive just 6% of mobile content downloads

Operator storefronts and portals now yield just 6 percent of mobile content downloads worldwide, far behind Apple's App Store and Google Play at a combined 70 percent, Juniper Research reports.