Cross-platform social gaming company King has quietly filed for an initial public offering valuing the Candy Crush Saga maker at an estimated $5 billion, The Telegraph reports.
ZeptoLab said it will release a new version of its blockbuster mobile puzzle game Cut the Rope in time for the 2013 holiday season.
NQ Mobile Chief Commercial Officer Gavin Kim spoke to FierceDeveloper about the company's gaming aspirations, the keys to successful monetization and the importance of localization. Developer Workshop
Amazon is extending its GameCircle social gaming service and Whispersync for Games synchronization solution to devices running Apple's iOS, enabling cross-platform experiences across iOS and Google's Android.
Electronic Arts has appointed Andrew Wilson as CEO, concluding a six-month search to replace John Riccitiello, who stepped down in March after six years at the gaming giant's helm.
Perhaps the biggest surprise from Apple's recent iPhone 5s launch event was the introduction of the device's A7 processor, which essentially enables smartphones to deliver 64-bit computing for the first time.
Cross-platform social gaming company King is extending its mobile blockbuster Candy Crush Saga to Kakao Talk, the free South Korean mobile messaging application in use by more than 110 million subscribers.
Fifty-three percent of U.S. children between the ages of 2 and 17 are spending more time gaming on mobile devices in 2013 than they did a year ago, according to a new survey conducted by NPD Group.
Facebook-owned software development platform Parse is rolling out a series of new products designed to simplify the process of building and maintaining mobile applications.
Electronic Arts-owned PopCap Games said it has no plans to release a retooled version of its hit mobile tower-defense title Plants vs. Zombies 2 without in-app purchase integration despite some consumer please for an IAP-free edition.